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She also costs valuable resources which we'd rather be spending on Golden and Chimera.Pale Moon is a magical circus of which headquarter is located in " Dark Zone", the nation of mysteries and magic. Yes she hits Force numbers with Tamer as VG, but no where near what Chimera or Artillery can hit. We simply have much better options in Artilleryman and Chimera as RGs.
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I feel a lot of people jump on her because of the soul charge and call but realistically it's a weak swing that does nothing after a damage trigger shows up. Jill also only calls to the backrow, so she's your only extra attack. If you call Jill from your VGs skill, then you're reshaping your field for an (at most) 20k swing which isn't a good number, where you could be manipulating your field to hit 23k+ on every swing instead. If your field is already full of units, Jill's skill isn't worthwhile. So more interesting is what I choose not to run. Nitro Juggler is the only G2 not able to hit Force numbers but his soul charge is really strong and he's a decent backup vanguard. But this is his main purpose, he forces your opponent to put down their hand and commit to the turn, making your later grade 3 rush that much more deadly. This makes your opponent think twice about hitting you, or forces them to call out most of their hand so they can have backups to snipe your new RGs off with if you choose to use his skill. Streamer also has a VG ability to fill the field with units when he's hit, which can come in useful given you ride on top of Starting Presenter to get the 5 soul you need for it. So long as you have another Streamer in your soul (easy enough to achieve) he's also a 15k base with Golden as VG, meaning 23k boosted. Putting a card back to soul isn't bad either as you can attack later in the turn with your VG to replace the soul charged unit, or charge Trapezist to call something new, and whatever you charge later in a turn becomes safe from being retired so you can use it again in a follow up turn. This is also true for some specific Grade 2s.įirst, Amaranth Beast Tamer gains 3k whilst moving a unit to soul, making her a 15k base when Golden is your VG. All of your grade 3s gain 3k making them a 15k base, which is 23k when boosted. With Golden Beast Tamer as your main VG you can hit really good numbers against force.
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